Concept Artist and 2D artist with 3 years of experience in mobile games and 8 years in illustration. Proven track record collaborating with international companies in the US, Norway, and Poland. Skilled in creating high-quality 2D assets for games, comics, and animations. Strong communicator with a detail-oriented approach, adept at managing time and solving problems in fast-paced environments.
Collaborated with the Creative Director to develop high-quality asset concepts focused on player preferences in a fast-paced development environment. Designed concepts for props, clothing, animals, vehicles, and other elements, ensuring assets aligned with the game’s artistic style. Translated player concepts to fit the game’s aesthetics while maintaining direct communication with players and a deep understanding of the game system.
Served as an inbetweening artist for the film "The Peasants," painting over frames generated in Photoshop to fill the gaps between keyframes. Applied motion knowledge to determine the best transitions between points, ensuring the expected visual quality for production. Participated in regular meetings to assess work progress and implemented changes as directed by the Creative Director.
Created 2D assets for development tools and software such as Toon Boom and Unity, designing high-quality concepts for characters, slot icons, props, pets, backgrounds, and vehicles in a sci-fi themed environment. Worked closely with the Creative Director to define the game’s world and characters, utilizing advanced perspective knowledge to ensure accuracy in vehicle and background designs. Supported artists and engineers in the use of 2D game art assets, contributing to the resolution of technical art issues and UI/UX concerns within the game.
Developed designs for silk screen printing, conducting market research and participating in brainstorming sessions for new products. Transformed textile art into print-ready files, managing technical details and collaborating with production teams to meet strict deadlines. Adjusted textile art, selecting Pantone colors and separating colors in art files to ensure consistency and production quality.
Operates as a freelance artist, developing a variety of projects ranging from game illustrations to comics, maintaining a diverse portfolio that reflects different styles and techniques.